Responsibilities:
- Using 3D to model texture, UV map, onto game assets and other techniques to create graphics, visual effects, and animations.
- Collaborating with 2D and 3D animators and other artists
- Executing pre-production requirements for projects
- Defining the project requirements and taking responsibility for their execution.
- Rapidly prototyping ideas shared by our game designers and producers
- Create environments for games in stylized and realistic art aesthetics
- Working with the team to implement VFX
- Iterating over work after receiving constructive feedback from directors, animators, designers, and clients.
- Reviewing 3D Models and recommending improvements.
- Creating 3D sculptures and assets to meet artistic standards.
- Troubleshooting any problems that arise during work on a project.
- Taking ownership of having your assets integrated into game engines
Share your resume:
jobs@appricotstudio.com
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